samedi 12 avril 2025

Chapter II : Sedition

Number of heroes : 1
Difficulty : 2

Sedition


Rather than letting Chimène's impopularity naturally grow, after her disastrous intervention to save her Turanian friend, Gawayn made the mistake of pushing on with his coronation ceremony, so as to ensure the legitimacy needed to defend against the enemies of the Pillar of the North.

This has made him look hungry for power, overly keen to supplant the lineage of his old friend Rudraige.  Old rumours of Gawayn's malcontent at not having been given an eorldom for his services, begin to surface again.

Ardon's enemies are only too happy to stoke the coals and fan rebellion.

So it is that whilst he is seated alone before dinner in his hall, rebellious nobles catch him by surprise...


Objectives

-  The Hero wins immediately if he reduces the rebellion level to 0 before the end of turn 7.

-  The Overlord triumphs immediately if Gawayn is killed, or if the rebellion is not reduced to 0 at game end.

Game length
The scenario lasts 7 turns.  The Heroes play first.

Scenario Map
As the action takes place indoors, it is recommended using the Tavern map, and translating the set-up for the Sedition scenario onto it as closely as possible.


Heroes
In the campaign setting, the following heroes take part in the adventure, with any equipment they had or have acquired, and spells selected using the campaign game method.


Gawayn (set up in ..)

All Heroes begin with 5 Energy Gems in the Fatigue Zone.  If any heroes are bearing wounds from previous adventures, the effects of this is now taken into account.

The Hero begins without his normal equipment.  He has instead only a Sword.



The Overlord
The Overlord's forces are as follows :

5 Orange Henchmen [use the Pirate tile] (set up in .., .., ..)

4 Blue Brythunian Infantry [use the Bossonian Guards tile] (set up in ...)

3 Grey Brythunian Crossbowmen [use the Bossonian Archers tile] (set up in ...)

Noble A [use the Amboola tile] (set up in ..)

Noble B [use the Kerim Shah tile] (set up in ..)

Noble C [use the Balthus tile] (set up in ..)



The Overlord begins with 6 Energy Gems in the Available Energy Zone, and 2 in the Fatigue Zone.  He or she recovers 3 each turn.

 

Ravens
When an Event is played, the Overlord can choose one of the following : 


Reinforcements : 2 Reinforcement Points

Overpowering the Eorl : The Overlord chooses any tile.  All models of that tile immediately gain their base move value.  The Overlord can purchase extra movement.  For each model of that tile that ends their movement in the same area as the Hero, one orange die is rolled.

The Hero can use Active Defense, but gains no bonuses from weapons or armour.

If the Overlord's result is superior to the Hero's, he has been overpowered.  He must remove one of the Recovery tokens next to his Hero Sheet (see SSRs).

The Hero can only be Overpowered once. 



The River

1 : Orange Henchmen
2 : Noble A (6 wounds)
3 : Blue Brythunian Infantry
4 : Noble B (4 wounds)
5 : Grey Brythunian Crossbowmen
6 : Noble C (4 wounds)
7 : Raven
8 : Empty


Reinforcement Zones
There is one reinforcement zone (..)


Equipment Cards
There are two Treasure Chests (.., ...), each needing a Simple Manipulation to open.  The Equipment Deck is made up of 2 Life Potions.


 

 

Terrain

If the game is played on 3D terrain, the House Rules for this apply.

All doors are unlocked.

Doors are vulnerable to the Wall Breaker skill, exterior and interior walls are not.

Heros may not leave the board by any board edge zone.



Other House Rules

If players are in agreement, any or all of the other House Rules may apply



SSRs

-  Adrenalin

During setup, the Hero places 2 Adrenalin Tokens next to their hero's sheet.  During the Recovery Phase, each Adrenalin token counts as a dead comrade, for purposes of determining energy gem gains.

 

-  Rebellion Level

A Rebellion Token is placed at position 8 of the turn track.

It is decreased by 1 if the hero kills at least two non-noble overlord models in his turn.  It is decreased by 2 for each noble that dies. 

It is decreased by 1 when the Hero picks up his Zingaran Bow, his Leather Armour, and the Cape.

The Rebellion Level is increased by 1 the first time the Hero has six gems in his Wound Zone.

The Rebellion Level is increased by 1 if both banners are burnt.

 

-  The Hero's Attributes

During setup, the following equipment cards are placed on the map : Cape, Leather Armour, Zingaran Bow.

 

-  Banners


 

Gawayn has had new banners made to celebrate his ascension.  Two Banner Tokens are placed (.., ..).

If any enemy Noble is in the same area as a Banner, he may target it by performing a melee attack.  A Banner has a Passive Defense of 2.  If successful, the banner burns.

If both banners are burned, the Hero must remove one of the Recovery tokens next to his Hero Sheet; as already stated, it also increases the Rebellion Level.

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